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Arman Abounourinejad I PH: 778-994-5705 l E: armanseuphoria@hotmail.com l London, Ontario |
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Arman Abounourinejad |
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Phone: (778) 994 - 5705 Email: armanseuphoria@hotmail.com Website: www.aelevel.net |
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Qualifications |
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Key Skills
- Creating models and textures optimized for video game engines. - Working with next-gen shader technology / Normal, Specular, Diffuse Maps. - Ability to follow concept art closely - Ability to quickly adapt to new tools. |
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Software Knowledge
- Adobe Photoshop - Autodesk 3ds Max - Zbrush - Source Engine / Unreal Engine 3 / UDK / Evolution Engine - DevTest / DevTrack / Extraview / Jira
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Work Experience |
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Digital Extremes / Environment Artist / July 2010-Present
UN-ANNOUNCED PROJECT - PC / Xbox360 / PS3
Working on AAA Project as a Environment Artist my responsibilities include ;
- Proxy both 3D models and Levels to help Level design create gameplay in early stages of level building. - Create Both High and Low polygon models for use In-Game. - Create Specular, Diffuse, Normal Texture Maps. - Work with both Art and Design to create amazing looking levels.
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Electronic Arts Canada / Quality Assurance Tester / July 2009-Present
MASS EEFECT 2 - PC / Xbox360
Worked on Mass Effect 2 and Mass Effect 2 DLC as a Quality Assurance tester my responsibilities included ;
- Co-Leading a 6 man Localization test team to ensure that all milestones are met before product ships. - Compile and track all Localisation documents during the products development cycle. - Receive and compile Playthrough trackers and Gameplay Feedback from all testers. - Find and submit all bugs into bug tracking database to ensure that product ships with no issue. |
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Crosse Studios / Environment and UI Artist / Contract Artist
COLLEGE LACROSSE 2011 - Xbox360
Worked as an off-site contract artist on College Lacrosse 11 my responsibilities included ;
- Develop and streamline User interface system. - Create Art assets for Front End and UI. - Work on 3D Stadium Environment and Field Art Assets. - Create College Lacrosse 2011 Box Art |
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NLL LACROSSE 2010 - Xbox360
Worked as an off-site contract artist on NLL Lacrosse 2010 my responsibilities included ;
- Develop and streamline User interface system. - Create Art assets for Front End and UI. - Work on Advertising Banners for Stadium AD boards.
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Reference |
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Arman Abounourinejad has demonstrated excellent leadership and organizational skills since joining the Mass Effect 2 team. As part of our ramping-on plan, Arman led up the initiative to train and supervise the localization testers which joined in late november to help us get the title out of the door on first submission. He is consistent and straightforward and always asks questions, and his skills as both a tester and a leader have grown considerably. |
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- Karl Germyn; Assistant Test Coordinator / EA Canada |
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l All content Copyright 2009 Arman Abounourinejad unless otherwise noted. l |
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